
浏览全部资源
扫码关注微信
武汉大学资源与环境科学学院城市计算与可视化研究室,湖北 武汉,430079
Received:15 October 2025,
Published:05 March 2026
移动端阅览
李千千,苏世亮.数智媒介下叙事地图的基本理论问题——概念界定、叙事结构与意义生成机制[J].武汉大学学报(信息科学版),2026,51(3):447-462.
LI Qianqian,SU Shiliang.Fundamental Theoretical Issues of Intelligent Digital Narrative Maps:Conceptualizaitons, Narrative Structure, and Meaning-Generating Mechanism[J].Geomatics and Information Science of Wuhan University,2026,51(3):447-462.
李千千,苏世亮.数智媒介下叙事地图的基本理论问题——概念界定、叙事结构与意义生成机制[J].武汉大学学报(信息科学版),2026,51(3):447-462. DOI:10.13203/j.whugis20250261
LI Qianqian,SU Shiliang.Fundamental Theoretical Issues of Intelligent Digital Narrative Maps:Conceptualizaitons, Narrative Structure, and Meaning-Generating Mechanism[J].Geomatics and Information Science of Wuhan University,2026,51(3):447-462. DOI:10.13203/j.whugis20250261
随着叙事地图逐渐成为当今社会中一项重要且基础性的表意活动实践,学者们开展了深入的讨论并逐渐建立起叙事地图学的理论体系。然而,现有研究多集中于纸质媒介下的地图样态,对数智媒介下叙事地图的基本理论问题缺乏系统性阐述。针对这一学术空白,首先基于数智媒介下叙事地图的系统构成,厘清其概念内涵和本质特征,继而从交互视角、拼装层级、情节生成3个维度入手,构建了数智媒介下叙事地图的类型立方体模型,实现了对其类型的科学划分;其次,从故事与话语两个维度出发,剖析了数智媒介下叙事地图的叙事结构特征;再次,从时空感知的重构机制、情感认知统一的沉浸机制、由算法逻辑与程序规则所引导的制约机制3个关键维度,廓清了叙事地图的意义生成机制;最后,对后续研究的关键议题进行了展望。
Objectives
2
As maps increasingly participate in social construction
cultural communication
and knowledge production
narrative cartography has emerged as a foundational expressive practice. However
existing studies have focused mainly on print-based or early digital maps
leaving the theoretical foundations of narrative maps under intelligent digital media underexplored. With the rapid development of intelligent and digital technologies
including new media forms (e.g.
animation and games)
extended reality(XR)
and the metaverse
narrative maps have undergone profound transformations in their media form
narrative logic
and meaning production. In this context
it becomes necessary to clarify the fundamental theoretical issues of intelligent digital narrative maps (IDNM). This study aims to address three core questions: How IDNM should be conceptually defined and distinguished from print-based forms. How their narrative structures are organized under conditions of interactivity and computation. And through what mechanisms narrative meaning is generated in human⁃machine interaction.
Methods
2
A qualitative
theory-oriented approach was employed
based on a comprehensive survey of representative IDNM practices. Through inductive reasoning
key operational and expressive features distinguishing IDNM from print-based maps were distilled. On this basis
a conceptual typological framework was developed
structured around core dimensions. The study further examined how dynamic interactions among cartographers
users
and machines co-produce spatiotemporal frameworks and narrative meaning.
Results
2
IDNM are defined as human⁃machine assemblages integrating hardware
digital systems
and users
operating under algorithmic logic
and generating meaning through embodied interaction and multimodal symbol construction. Three core characteristics of IDNM are identified: interactivity
self-organization
and assemblage. Building on these characteristics
a typological cube model is established
enabling systematic classification of IDNM across interactive perspective (from omniscient to first-person experiential)
assembly hierarchy (from low-level abstract interaction to high-level embodied interaction)
and plot generation (from fixed embedded narratives to emergent narratives). Narrative structures shift from closed
stable forms toward open
dynamic
and generative configurations
while discourse evolves from static visual expression to multimodal
interactive
and procedurally mediated forms. Regarding meaning-generating mechanisms
three key mechanisms are identified: Reconstruction of body-centered spatiotemporal perception
immersive integration of emotion and cognition facilitating flow experiences
and algorithmic constraints guiding narrative emergence. Together
these explain how narrative meaning arises dynamically rather than being fully predetermined by the cartographer.
Conclusions
2
By clarifying the conceptual definition
typology
narrative structure
and meaning-generating mechanisms
we advance a theoretical framework for understanding IDNM. The findings highlight a shift from representation and persuasion toward participation and emergence
repositioning users as active co-producers of narrative meaning. The proposed framework offers a foundation for future empirical research
design practice
and interdisciplinary exploration of IDNM.
CAQUARD S , SHAW E . Story Mapping Praxis to Principles: Learning from the Atlascine Project [J]. Annals of the American Association of Geographers , 2025 , 115 ( 5 ): 988 - 1004 .
CAQUARD S , CARTWRIGHT W . Narrative Cartography: From Mapping Stories to the Narrative of Maps and Mapping [J]. The Cartographic Journal , 2014 , 51 ( 2 ): 101 - 106 .
苏世亮 , 王令琦 , 杜清运 , 等 . 叙事地图的基本理论问题: 逻辑理据、概念界定、表征机制与研究议题 [J]. 测绘学报 , 2023 , 52 ( 12 ): 2178 - 2196 .
SU Shiliang , WANG Lingqi , DU Qingyun , et al . Revisiting Narrative Maps: Fundamental Theoretical Issues and a Research Agenda [J]. Acta Geodaetica et Cartographica Sinica , 2023 , 52 ( 12 ): 2178 - 2196 .
ROTH R E . Cartographic Design as Visual Storytelling: Synthesis and Review of Map-Based Narratives, Genres, and Tropes [J]. The Cartographic Journal , 2021 , 58 ( 1 ): 83 - 114 .
FISH C S . Elements of Vivid Cartography [J]. The Cartographic Journal , 2021 , 58 ( 2 ): 150 - 166 .
苏世亮 , 李子纯 , 杜清运 , 等 . 叙事地图的符号体系及叙述机制 [J]. 测绘学报 , 2025 , 54 ( 1 ): 165 - 181 .
SU Shiliang , LI Zichun , DU Qingyun , et al . Symbols of Narrative Maps: Compositional Structure and Working Mechanism [J]. Acta Geodaetica et Cartographica Sinica , 2025 , 54 ( 1 ): 165 - 181 .
苏世亮 , 李千千 , 李子纯 , 等 . 叙事地图的修辞体系框架: 概念界定、类型划分与作用机制 [J]. 地球信息科学学报 , 2025 , 27 ( 1 ): 131 - 150 .
SU Shiliang , LI Qianqian , LI Zichun , et al . Rhetoric of Narrative Maps: Conceptualizations, Categories, and Working Mechanisms [J]. Journal of Geo⁃Information Science , 2025 , 27 ( 1 ): 131 - 150 .
应申 , 侯思远 , 苏俊如 , 等 . 论游戏地图的特点 [J]. 武汉大学学报(信息科学版) , 2020 , 45 ( 9 ): 1334 - 1343 .
YING Shen , HOU Siyuan , SU Junru , et al . Characteristics of the Game Map [J]. Geomatics and Information Science of Wuhan University , 2020 , 45 ( 9 ): 1334 - 1343 .
XIANG J , LI Q Q , ZHANG J Y , et al . Introducing Cultural Schema into Heritage Tourism Map Design: The Case of “Suzhou Classical Gardens” Narrative Map, China [J]. Journal of Maps , 2025 , 21 ( 1 ): 2495782 .
CATTOOR B , PERKINS C . Re-Cartographies of Landscape: New Narratives in Architectural Atlases [J]. The Cartographic Journal , 2014 , 51 ( 2 ): 166 - 178 .
KEITH NORAMBUENA B F , MITRA T , NORTH C . Design Guidelines for Narrative Maps in Sensemaking Tasks [J]. Information Visualization , 2022 , 21 ( 3 ): 220 - 245 .
CALVO L , CUCCHIETTI F , PEREZ-MONTORO M . Measuring the Effectiveness of Static Maps to Communicate Changes over Time [J]. IEEE Transactions on Visualization and Computer Graphics , 2023 , 29 ( 10 ): 4243 - 4255 .
THUMBADOO R V , THUMBADOO Z S , FRASER TAYLOR D R . Children's Cognitive Story Mapping: A Complex South Africa/Canada Transdisciplinary Collaboration [J]. International Journal of Cartography , 2026 , 12 ( 1 ): 144 - 167 .
亢孟军 , 成婷 , 苏世亮 , 等 . 移动专题电子地图叙事设计方法研究 [J]. 测绘地理信息 , 2025 , 50 ( 1 ): 47 - 54 .
KANG Mengjun , CHENG Ting , SU Shiliang , et al . Research on Narrative Design Methods for Mobile Thematic Electronic Maps [J]. Journal of Geomatics , 2025 , 50 ( 1 ): 47 - 54 .
钟琳颖 , 沈婕 , 毛威 , 等 . 基于时空知识图谱的古城叙事地图设计与实现 [J]. 遥感学报 , 2021 , 25 ( 12 ): 2421 - 2430 .
ZHONG Linying , SHEN Jie , MAO Wei , et al . The Design and Realization of the Ancient City Narrative Map Based on Spatiotemporal Knowledge Graph [J]. National Remote Sensing Bulletin , 2021 , 25 ( 12 ): 2421 - 2430 .
翁敏 , 喻韩 . 地图中的故事:叙事地图的阐释理论与方法框架 [J/OL]. 武汉大学学报(信息科学版) , 2026 , DOI: 10.13203/j.whugis20240320 http://dx.doi.org/10.13203/j.whugis20240320 .
WENG Min , YU Han . Stories in Maps: Theories and Methodologies for Interpreting Narrative Maps [J/OL]. Geomatics and Information Science of Wuhan University , 2026 , DOI: 10.13203/j.whugis20240320 http://dx.doi.org/10.13203/j.whugis20240320 .
WANG L Q , ZHANG J Y , WENG M , et al . Making a Narrative Tourism Map: The Case of Jiaxing's “Red Boat Spirit Map”, China [J]. Journal of Maps , 2024 , 20 ( 1 ): 1 - 15 .
ONYSHCHENKO M , OSTROUKH V , LEPETIUK V , et al . Creation of Tourist Maps Series as a Type of Regional System Tourism Mapping [J]. The Cartographic Journal , 2022 , 59 ( 1 ): 69 - 82 .
BENTLEY E . A Historical Atlas in Narrative Form [J]. Cartography and Geographic Information Science , 2012 , 39 ( 4 ): 219 - 231 .
OESCH J , SCHÖTTLER S , KELÉN J , et al . Thematic World Maps in the News: How Effective Are they on Smartphones? [J]. The Cartographic Journal , 2025 , 62 ( 1 ): 49 - 63 .
谢超 , 陈毓芬 , 王英杰 , 等 . 基于参数化模板技术的电子地图设计 [J]. 武汉大学学报(信息科学版) , 2009 , 34 ( 8 ): 956 - 960 .
XIE Chao , CHEN Yufen , WANG Yingjie , et al . Electronic Map Design by Using Parameterized Template Technology [J]. Geomatics and Information Science of Wuhan University , 2009 , 34 ( 8 ): 956 - 960 .
FILEBORN B . Digital Mapping as Feminist Method: Critical Reflections [J]. Qualitative Research , 2023 , 23 ( 2 ): 343 - 361 .
GARTNER G . A Decade in Scientific Cartography: Insights and Future Directions [J]. International Journal of Cartography , 2025 , 11 ( 2 ): 166 - 172 .
ZHANG Y X , HU W B , LING Q X , et al . A VR-Based "Time-Space" Interactive Map Teaching System for Modern Chinese History [M]// XR Salento 2023 , Lecce, Iltaly, 2023 .
RAEBURN G , TOKARCHUK L . Comparing Principally Imagination and Interaction Versions of a Play Anywhere Mobile AR Location-Based Story [C]// 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) , Christchurch, New Zealand , 2022 .
CHEN G , YOU X T , ZHANG S . NIM: An AR Story Map Framework for Representing Spatiotemporal Contexts in History [J]. Cartography and Geographic Information Science , 2026 , 53 ( 1 ): 75 - 94 .
WOŹNIAK J , HORBIŃSKI T . The Significance of Maps in Video Games for the Interpretation of Spatial Situation [J]. Cartography and Geographic Information Science , 2025 , 52 ( 4 ): 401 - 422 .
ZAGATA K , MEDYNSKA-GULIJ B , HORBIŃSKI T . Impact of the Mini-Map on the Interpretation of Spatial Situations in the Virtual Geographical Space of a Video Game [J]. Cartography and Geographic Information Science , 2025 , 52 ( 4 ): 387 - 400 .
UNGVÁRI Z . Cartography of Board Games [J]. International Journal of Cartography , 2026 , 12 ( 1 ): 78 - 95 .
DONG W H , LIAO H , XU F , et al . Using Eye Tracking to Evaluate the Usability of Animated Maps [J]. Science China Earth Sciences , 2014 , 57 ( 3 ): 512 - 522 .
FISH C , GOLDSBERRY K P , BATTERSBY S . Change Blindness in Animated Choropleth Maps: An Empirical Study [J]. Cartography and Geographic Information Science , 2011 , 38 ( 4 ): 350 - 362 .
吴雪儿 . 基于动画的地图叙事设计策略 [D]. 上海 : 华东师范大学 , 2021 .
WU Xue'er . Design Strategies of Animation-Based Map Storytelling [D]. Shanghai : East China Normal University , 2021 .
郭仁忠 , 陈业滨 , 赵志刚 , 等 . 泛地图学理论研究框架 [J]. 测绘地理信息 , 2021 , 46 ( 1 ): 9 - 15 .
GUO Renzhong , CHEN Yebin , ZHAO Zhigang , et al . A Theoretical Framework for the Study of Pan-Maps [J]. Journal of Geomatics , 2021 , 46 ( 1 ): 9 - 15 .
牛雪磊 , 杨军 , 闫浩文 . 顾及微地图推荐因子的深度信念网络 [J]. 武汉大学学报(信息科学版) , 2025 , 50 ( 7 ): 1415 - 1424 .
NIU Xuelei , YANG Jun , YAN Haowen . Deep Belief Networks Considering WeMaps' Recommendation Factors [J]. Geomatics and Information Science of Wuhan University , 2025 , 50 ( 7 ): 1415 - 1424 .
ZHANG J Y , LUO Y , CAO H J , et al . Scrutinizing the Cultural Ecosystem Services of Chinese Classical Gardens: A Novel Deep Learning Approach Based on Online Reviews from a Multisensory Perspective [J]. Applied Geography , 2024 , 172 : 103404 .
董卫华 , 刘毅龙 , 黑巧松 , 等 . 泛地图空间认知理论与方法研究框架 [J]. 武汉大学学报(信息科学版) , 2022 , 47 ( 12 ): 2007 - 2014 .
DONG Weihua , LIU Yilong , HEI Qiaosong , et al . Research Framework of the Theories and Methods for Pan-Map Spatial Cognition [J]. Geomatics and Information Science of Wuhan University , 2022 , 47 ( 12 ): 2007 - 2014 .
苏世亮 , 张江玥 , 杜清运 , 等 . 历史文化风貌区叙事地图设计: 可读性框架与表达策略 [J]. 测绘科学 , 2021 , 46 ( 10 ): 194 - 201 .
SU Shiliang , ZHANG Jiangyue , DU Qingyun , et al . Narrative Map Design for the Areas with Historical Cultural Features:Readable Framework and Visualization Strategy [J]. Science of Surveying and Mapping , 2021 , 46 ( 10 ): 194 - 201 .
Google Earth . ENCYCLOPEDIA VIRGINIA . Tangier Island's Troubled Waters [EB/OL]. ( 2024-09-11 )[ 2025-06-19 ]. https://earth.google.com/web/data=MkEKPwo9CiExRmhNTXRNX1VEM1BYVUp1M0RTRnNMZldOdF9aZjltQlISFg https://earth.google.com/web/data=MkEKPwo9CiExRmhNTXRNX1VEM1BYVUp1M0RTRnNMZldOdF9aZjltQlISFg
oUMTQ 0 RTg3QThFQzJCOUNBQkY0RTc .
GUARINO B . Safe Passages . [EB/OL] ( 2020-3-18 )[ 2025-06-19 ]. https://www.washingtonpost.com/graphics/2020/climate-solutions/wyoming-wildlife-corridor/ https://www.washingtonpost.com/graphics/2020/climate-solutions/wyoming-wildlife-corridor/ .
WEISS P . Wolves in the Walls: Interactivity Reimagined [EB/OL]. ( 2019-05-15 )[ 2025-06-19 ]. https://vrgeschichten.de/en/wolves-in-the-walls-interactive https://vrgeschichten.de/en/wolves-in-the-walls-interactive .
Steam . Outer Wilds [EB/OL]. [ 2025-10-01 ]. https://store.steampowered.com/app/753640 https://store.steampowered.com/app/753640 .
上海博物馆 . 云游上博: 书法馆 [EB/OL]. [ 2025-10-01 ]. https://www.shanghaimuseum.net/yun/static/1919918509089755136 https://www.shanghaimuseum.net/yun/static/1919918509089755136 .
Shanghai Museum . Virtual Tours of Shanghai Museum: Chinese Calligraphy Gallery [EB/OL]. [ 2025-10-01 ]. https://www.shanghaimuseum.net/yun/static/1919918509089755136 https://www.shanghaimuseum.net/yun/static/1919918509089755136 .
Steam . The Lab [EB/OL]. [ 2025-10-01 ]. https://store.steampowered.com/app/450390 https://store.steampowered.com/app/450390 .
EARTH OUTREACH . Amazon-I Am Change– Google Earth [EB/OL]. ( 2021-01-01 )[ 2025-06-19 ]. https://earth.google.com/web/data=MkEKPwo9CiExd3dBUE5CV3dBWkpWUXpmRHpXez https://earth.google.com/web/data=MkEKPwo9CiExd3dBUE5CV3dBWkpWUXpmRHpXez .
Steam . 80 Days [EB/OL].[ 2025-10-01 ]. https:
//store . steampowered . com/app/ 381780 .
AYLETT R . Narrative in Virtual Environments-Towards Emergent Narrative [C]// The AAAI Fall Symposium on Narrative Intelligence , USA , 1999 .
Steam . The Sims™ 4 [EB/OL]. [ 2025-10-01 ]. https://store.steampowered.com/app/1222670 https://store.steampowered.com/app/1222670 .
Steam . 1943 Berlin Blitz [EB/OL].[ 2025-10-01 ]. https://store.steampowered.com/app/513490 https://store.steampowered.com/app/513490 .
Steam . The Under Presents [EB/OL].[ 2025-10-01 ]. https://store.steampowered.com/app/1232940 https://store.steampowered.com/app/1232940 .
GENETTE G . Narrative Discourse [M]. Ithaca, New York : Cornell University Press , 1983 .
PUNDAY D . Narrative Bodies [M]. New York : Palgrave Macmillan , 2003 .
ZAUBAR T . Augmented Reality (AR) Solutions for Memorials [EB/OL]. [ 2025-06-19 ]. https://about.zaubar.com/en/solutions/memorials https://about.zaubar.com/en/solutions/memorials .
Minecraft . Minecraft [EB/OL]. [ 2025-10-01 ]. https://www.minecraft.net/zh-hans https://www.minecraft.net/zh-hans .
HARTLAUB P , KNIGHT H . 49 Mile Scenic Route: Explore SF with Our New Map [EB/OL]. ( 2019-11-15 )[ 2025-06-19 ]. https://projects.sfchronicle.com/total-sf/49-mile-map/ https://projects.sfchronicle.com/total-sf/49-mile-map/ .
ESRI STORYMAPS TEAM . The Age of Megacities [EB/OL]. ( 2023-06-08 )[ 2025-10-01 ]. https://storymaps.arcgis.com/stories/a900831b442e43c79cf9eeb399d5440f https://storymaps.arcgis.com/stories/a900831b442e43c79cf9eeb399d5440f .
MAUAR BERLIN . Berliner Mauer App “Mauar” - Berlins Grenzerfahrung Mit Augmented Reality [EB/OL]. ( 2018-11-16 )[ 2025-06-19 ]. https://www.youtube.com/watch v=c35yO3oMBro https://www.youtube.com/watchv=c35yO3oMBro .
吉尔·德勒兹 , 费利克斯·加塔利 . 资本主义与精神分裂:千高原 [M].姜宇辉,译. 上海 : 上海人民出版社 , 2023 .
DELEUZE G , FÉLIX G . Capitalism and Schizophrenia:Thousand Plateau [M].Jiang Yuhui, Trans. Shanghai : Shanghai People's Publishing House , 2023 .
吉尔·德勒兹 . 褶子: 莱布尼茨与巴洛克风格 [M]. 杨洁,译. 上海 : 上海人民出版社 , 2021 .
DELEUZE G . Le Pli: Leibniz et le Baroque [M].Yang Jie,Trans. Shanghai : Shanghai People's Publishing House , 2021 .
梅洛-庞蒂 . 知觉现象学 [M]. 北京 : 商务印书馆 , 2023 .
MERLEAU-PONTY M . Phenomenology of Perception [M]. Beijing : The Commercial Press , 2023 .
黄敏瑶 , 张敏 . 具身实践下的地方认知: 非表征理论与南京马拉松 [J]. 地理研究 , 2019 , 38 ( 6 ): 1355 - 1366 .
HUANG Minyao , ZHANG Min . Cognition of Place in Embodied Practice: Non-Representational Theory and Nanjing Marathon [J]. Geographical Research , 2019 , 38 ( 6 ): 1355 - 1366 .
LAKOFF G , JOHNSON M . Philosophy in the Flesh: The Embodied Mind & Its Challenge to Western Thought [M]. New York : Basic Books , 1999 .
CSIKSZENTMIHALYI M . Flow: The Psychology of Optimal Experience [M]. New York : Harper Collins , 2008 .
BOGOST I . Persuasive Games: The Expressive Power of Videogames [M]. Cambridge, MA : The MIT Press , 2010 .
BROCK K , SHEPHERD D . Understanding How Algorithms Work Persuasively Through the Procedural Enthymeme [J]. Computers and Composition , 2016 , 42 : 17 - 27 .
0
Views
3
下载量
0
CSCD
Publicity Resources
Related Articles
Related Author
Related Institution
京公网安备11010802024621